Short: Turn based dungeon crawler Author: Quantum Code Monk Uploader: quantumcodemonk outlook com Type: game/role Version: 1.1 Architecture: m68k-amigaos Distribution: aminet Url: https://quantumcodemonk.itch.io/ After playing "Hack and Slash" on a BBS sometime ago I felt the need to write my own version of that game. So I give you "Hack and Slay - stickman version" for the Amiga. :) It should run on almost any Amiga with a minimum resolution of 640*400 running AmigaOS 2.0 or greater. Main features of the game - turn based - 2 difficulty levels - 4 playable characters classes - thief: can move quietly - knight: makes more damage - wizard: can cast spells - serf: can give first aid - Auto-map - 5 levels to explore - Very small binary. Less than 100 kB - Written in Blitz Basic Minimum requirements - 1 MB RAM - 640*400 resolution - 68020 14MHz - AmigaOS 2.0/3.x - An Amiga (real or emulated) Installation Unpack the files to any location on your Amiga. Start by double clicking on the programicon. Changes v1.1 - Renamed difficulty levels, Easy is Normal and Normal is Hard - Removed weapons attack from wizard - Changed some graphics (traps and more) v1.0 - Improved automap - Changed some texts - Added healthbars in fights - Added pits - Added footprints to visited rooms - Changed some graphics (doorways, traps and more) - This textfile opens in MultiView by default - Refactored code - Bugfixes v0.9 - Added traps in random rooms on every level - Bugfixes v0.8 - Added character class thief - Bugfixes v0.7.1 - Bugfixes v0.7 - Added character classes wizard and serf - Possible to cast spells - Bugfixes v0.6 - Highlight your hp when low - Added skill levels (easy and normal) - Bugfixes v0.5 - Initial release