Short:        Dungeons of Thuria, interactive fiction
Author:       Brian Lingard
Uploader:     thematic amigafin org (Thematic)
Type:         game/text
Version:      1.0ß
Requires:     keyboard
Architecture: ppc-amigaos >= 4.0.0

Welcome to Dungeons Of Thuria - version 1.0 (beta) 
__________________________________________________________________________


1.0 Introduction

   This is a game of interactive fiction in the spirit of those wonderful
games from Infocom.  This game began life as a tribute to the games like
Zork(tm) and others back when the author's only computer was a lowly
Commodore 64.  It was originally written in Basic, and somewhat limited
due to the 64's small memory size.


2.0 The Story of Dungeons of Thuria

   The story of "Thuria" should be familiar to those who spent countless
hours painstakingly drawing maps for Adventure or Zork in the wee hours
of the morning when they should have been studying or sleeping.  

   You are deposited in a mysterious land with only a single clue as to 
how to get home.  You find a ragged note which describes how to find a portal
which will take you back to your own world.  Of course, the way home is 
riddled with puzzles and deadly traps.

--

To compile this on gcc 3.4.4/AmigaOS 4 I only changed two "exit();" to "exit(0);".

The original archive with Win exe and source code can be found at the IF Archive in games/pc/thuria.zip