Short: Texture Mapping and Backface Culling Author: philipp.crocoll@web.de (Philipp Crocoll), port by uploader Uploader: polluks sdf lonestar org (Stefan Haubenthal) Type: gfx/3d Replaces: gfx/3d/FlagSim1.lha Requires: Rave3D driver, dtimage.library (for textures) Architecture: ppc-morphos; other Keys: a d w s x y c v f r p l L Esc