Short: bmp2bin for 15-32Bit RTG game developers Author: amiga@1infiniteloop.se (Christian Nylen) Uploader: amiga 1infiniteloop se (Christian Nylen) Type: gfx/conv Version: 0.1 Architecture: m68k-amigaos >= 3.0 Distribution: Aminet About ===== bmp2bin as a command-line tool for converting 32-bit BMP files to 15/16/32-bit binary files. BMP files need to be 32-bit and have a v5 header. Tested and works using Pixelmator Pro saved files on macOS and I think GIMP works to. This tool was made when I wanted to try to do a system friendly AmigaOS RTG game using Picasso96/P96/CyberGraphX and found no way on the Amiga to do graphics higher then 8-bit. As an old school bare-metal developer I like to open or INCBIN my bin/raw files. 1 Infinite Loop Amiga Software Made for the Amiga, on the Amiga! Features ======== - Written in 100% assembly (Devpac) - Supports the following rgb formats A8R8G8B8 - 4 Byte AAAAAAAARRRRRRRRGGGGGGGGBBBBBBBB R5G5B5 - 2 Byte 0RRRRRGGGGGBBBBB Requirements ============ - AmigaOS 3.x - 68020+ Installation ============ - Copy bmp2bin to c: To-Do ===== - Add option for destination filename - Add more rgb formats from Picasso96.i include file Release notes ============= 0.1 (2025-08-03) - This is the first Aminet release Thanks to ========= - ElectricDevil - Swedish User Group Of Amiga (suga.se) If you like this tool you can donate to SUGA using PayPal here https://www.paypal.com/donate/?hosted_button_id=AREKC3DTHDPZL