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CONVEYSDL VERSION 1.3 august 2005
This is convey sdl (c) cloudsprinter.com
add -fullscreen on exe to enable fullscreen
I knocked this game up over a couple of days, and can't be
bothered coming up with a suitable story line.
The objective of the game is to collect all blue blobs on
the conveyer belt and then cross the finish line, if you
miss any you will be taken around again.
KEYS:
arrow left=left arrow right=right <space>=jump
q=exit
you cant jump right after you land!
enjoy.
-----------------------------------------------------------
Currently the games has -7- levels
updated august 2005
deigned by :-
Me.
-----------------------------------------------------------
LEVEL DESIGNER
yes, you can design you own levels with this game!
I'm hoping people who like this game will design some levels
and mail them to me so it can be a nice big game.
If you look in the levels directory you will find some files
called level suffixed with their number, also a file called
info, info is the ammount of levels there are in the
directory, this number must be 3 digits so for one level 001
for 13 levels 013 or for 873 levels 872, i dont think 872
will happen due to directory objects constraints, if people
do make more than 70 levels i will alter the code to handle
it and add a password system.
In the level files the first line is the ammount of lines
of tiles there are, the following lines are the actuall
level each part must be 6 characters wide and end with a
return, i use zap with logical line numbers displayed to
make levels, this way i can tell if i have the return and
can easily tell how long the level is.
the numbers represent as follows
1-floor
2-hole
3-red blob
4-finnish line
5-jump pad
6-shift right
7-shift left
8-cracked tile
9-speed up
0-slow down
the finish lines pads can go anywhere, only if you have
collected all the red blobs and go over a finish square will
you advance a level
shifting to off the level will not do anything, you will
remain on the track
jump pads will make you land 2 squares further up the level
so you can have a jump pad followed by a hole and land the
other side safely, assuming there is floor to land on!
cracked tiles have the same effect as holes, they are just
not as visible
currently the maximum lenght for a level is 1000.
if that makes any sence well done!
-----------------------------------------------------------
email: N.White()moose.co.uk - send your levels!
http://www.cloudsprinter.com/software/
-----------------------------------------------------------
LOG:
started writing this afternoon
finished off today (started yesterday)
converted to C & SDL
8/5 improvements
ENDLOG
-----------------------------------------------------------
TO DO
ok, i've improved the gfx and stuff a bit for this game
but i really cant be arsed with a high score thing so
if you want you can do that and mail it to me, there you
go.
-----------------------------------------------------------
this game is released under the GPL if you didnt get a copy of the gpl with this
game it's because i didnt include one.
N.White()moose.co.uk
.___________________________________________________________.
| |
| A M I G A O S 4 . 0 C O M P I L E B Y |
._______ .______. |
| ____/________________________________________| |__ .
._|____._ | ._ | ._ | _/______.
| |/ | |/ | |/ | |/ |
| | _________| | |
|_________________|______|spt/up |_______________|_______________|
. .
| |
| I am in a shitty economical situation, so if you feel |
| that what I do is worth anything, use paypal to donate |
| to my email addy, spotATtriadDOTse, thanx! |
| |
| Spot / Up Rough 2006 |
|___________________________________________________________|
|
Contents of game/actio/Convey.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 424058 866000 49.0% -lh5- 50b0 Nov 5 09:47 Convey/Convey
[generic] 421 1552 27.1% -lh5- eef0 Nov 5 09:57 Convey/Convey.info
[generic] 1452 3129 46.4% -lh5- b995 Nov 1 2005 Convey/docs/readme
[generic] 6005 34526 17.4% -lh5- 9cc4 Aug 26 2005 Convey/gfx/ps.bmp
[generic] 1173 6198 18.9% -lh5- 3245 Aug 27 2005 Convey/gfx/tiles.bmp
[generic] 7 7 100.0% -lh0- ec6e Aug 27 2005 Convey/levels/high
[generic] 3 3 100.0% -lh0- d955 Aug 27 2005 Convey/levels/info
[generic] 115 829 13.9% -lh5- 235d Aug 23 2005 Convey/levels/level1
[generic] 105 780 13.5% -lh5- 268e Aug 27 2005 Convey/levels/level2
[generic] 189 1137 16.6% -lh5- 7574 Aug 27 2005 Convey/levels/level3
[generic] 193 1179 16.4% -lh5- 7f69 Aug 27 2005 Convey/levels/level4
[generic] 112 787 14.2% -lh5- 7a7a Aug 23 2005 Convey/levels/level5
[generic] 658 3993 16.5% -lh5- df47 Aug 27 2005 Convey/levels/level6
[generic] 715 4525 15.8% -lh5- 1999 Apr 9 2003 Convey/levels/level7
[generic] 1727 4255 40.6% -lh5- f274 Nov 5 09:51 Convey/README-AOS4.txt
[generic] 11920 20212 59.0% -lh5- 63c3 Sep 21 2004 Convey/sounds/blob.wav
[generic] 13355 21998 60.7% -lh5- ce00 Sep 21 2004 Convey/sounds/jump.wav
[generic] 31072 76282 40.7% -lh5- a564 Sep 21 2004 Convey/sounds/laff.wav
[generic] 54695 56684 96.5% -lh5- 603c Mar 5 2003 Convey/sounds/move.wav
[generic] 4591 14616 31.4% -lh5- 67dd Aug 27 2005 Convey/source/main.c
[generic] 1452 3129 46.4% -lh5- b995 Nov 1 2005 Convey/source/readme
[generic] 534 5174 10.3% -lh5- 93b7 Sep 21 2004 Convey/gfx/bb.bmp
[generic] 512 1590 32.2% -lh5- ea13 Sep 20 2004 Convey/gfx/bb2.bmp
[generic] 1054 15214 6.9% -lh5- f704 Sep 20 2004 Convey/gfx/bh.bmp
[generic] 656 2358 27.8% -lh5- 2236 Sep 18 2004 Convey/gfx/blob.bmp
[generic] 5072 29278 17.3% -lh5- 58ee Aug 26 2005 Convey/gfx/comp.bmp
[generic] 4192 23278 18.0% -lh5- 934a Aug 26 2005 Convey/gfx/convey.bmp
[generic] 1179 13726 8.6% -lh5- 2268 Sep 20 2004 Convey/gfx/fh.bmp
[generic] 5517 27478 20.1% -lh5- a163 Aug 26 2005 Convey/gfx/go.bmp
[generic] 655 2358 27.8% -lh5- 8725 Sep 18 2004 Convey/gfx/jblob.bmp
[generic] 905 3446 26.3% -lh5- 48c5 Sep 20 2004 Convey/gfx/letters.bmp
[generic] 2646 13114 20.2% -lh5- 9a80 Aug 26 2005 Convey/gfx/level.bmp
[generic] 4186 21238 19.7% -lh5- 4e59 Aug 26 2005 Convey/gfx/ll.bmp
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 33 files 581126 1280073 45.4% Nov 10 06:34
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