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game/misc/sdlsand_os4.lha

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Showing: m68k-amigaos iconppc-amigaos iconppc-morphos iconi386-aros iconi386-amithlon iconppc-warpup iconppc-powerup icongeneric icon
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Short:A cool falling sand simulator toy.
Author:Thomas René Sidor, Kristian Jensen, AmigaOS 4.0 compile by Spot / Up Rough
Uploader:"Spot / Up Rough" <spot triad se>
Type:game/misc
Architecture:ppc-amigaos
Date:2008-02-07
Download:game/misc/sdlsand_os4.lha - View contents
Readme:game/misc/sdlsand_os4.readme
Downloads:778

SDL Sand
-----------------
The SDL Sand game (The Falling SDL-Sand Game) is a C++ implementation of the
original 'World of
Sand' (and later 'Hell of Sand') game implemented in JAVA. SDL Sand uses the SDL
(Simple DirectMedia
Library - http://www.libsdl.org/) library for screen output. Therefore the
implementation can
possibly run on every platform supported by SDL.

The aim is to create a faster implementation of the game and possibly extend its
features.


Links
-----------------
Project link: http://sourceforge.net/projects/sdlsand
The originial World of Sand from DOFI-BLOG
(http://ishi.blog2.fc2.com/blog-entry-158.html)
The later version - Hell of Sand from DOFI-BLOG
(http://ishi.blog2.fc2.com/blog-entry-164.html)
A Falling Sand Game forum (http://www.fallingsandgame.com/)
Falling Sand Game hosted (http://chir.ag/stuff/sand/)


Keymap
-----------------
ESC: Exit game
0: Eraser
1: Draw walls
2: Draw sand
3: Draw water
4: Draw oil
ARROW UP: Double pen size
ARROW DOWN: Half pen size
DEL: Cear screen
Q, A, Z: (Sand)
  Q - increase emitter density
  A - decrease emitter density
  Z - disable / enable emitter
W, S, X: (Water)
  W - increase emitter density
  S - decrease emitter density
  X - disable / enable emitter
E, D, C: (Oil)
  E - increase emitter density
  D - decrease emitter density
  C - disable / enable emitter
R - Draw 20 horinzontal and 20 vertical random lines
T - Erase 20 horinzontal and 20 vertica lines
L - Enable / disable swapping of particles (making water ligther than sand for
instance)

Mouse
----------------
Select a brush type using the numbers 0 - 4 and draw while pressing
the left mouse button. If using the right mouse button no continous
line will be drawn between drawing points.

The authors
----------------
Thomas René Sidor (Studying computer science at the university of Copenhagen,
Denmark) (Personal homepage: http://www.mcbyte.dk)
Kristian Jensen (Studying computer science at Roskilde University, Denmark)

Developers
----------------


Acknowlegdments
----------------
CCmdLine - command line parser by Chris Losinger
(http://www.codeproject.com/cpp/ccmdline.asp)
SDL - Simple DirectMedia Library (http://www.libsdl.org)

     .___________________________________________________________.
     |                                                           |
     |       A M I G A   O S   4 . 0   C O M P I L E   B Y       |
    ._______                                        .______.     |
    |  ____/________________________________________|      |__   .
  ._|____._         |      ._       |      ._       |       _/______.
  |      |/         |      |/       |      |/       |      |/       |
  |                 |      _________|               |               |
  |_________________|______|spt/up  |_______________|_______________| 
     .                                                           .
     |                                                           | 
     |   I am in a shitty economical situation, so if you feel   | 
     |  that what I do is  worth anything, use paypal to donate  |  
     |         to my email addy, spotATtriadDOTse, thanx!        | 
     |                                                           | 
     |                    Spot / Up Rough 2006                   | 
     |___________________________________________________________|


Contents of game/misc/sdlsand_os4.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 1004    2182  46.0% -lh5- 782f Jun  4  2007 SDLSand/readme.txt
[generic]               125465  125465 100.0% -lh0- b367 Jun  4  2007 SDLSand/SDLSand
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         2 files  126469  127647  99.1%            Feb  7 08:02
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