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game/misc/sdlsand_os4.lha |
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SDL Sand
-----------------
The SDL Sand game (The Falling SDL-Sand Game) is a C++ implementation of the
original 'World of
Sand' (and later 'Hell of Sand') game implemented in JAVA. SDL Sand uses the SDL
(Simple DirectMedia
Library - http://www.libsdl.org/) library for screen output. Therefore the
implementation can
possibly run on every platform supported by SDL.
The aim is to create a faster implementation of the game and possibly extend its
features.
Links
-----------------
Project link: http://sourceforge.net/projects/sdlsand
The originial World of Sand from DOFI-BLOG
(http://ishi.blog2.fc2.com/blog-entry-158.html)
The later version - Hell of Sand from DOFI-BLOG
(http://ishi.blog2.fc2.com/blog-entry-164.html)
A Falling Sand Game forum (http://www.fallingsandgame.com/)
Falling Sand Game hosted (http://chir.ag/stuff/sand/)
Keymap
-----------------
ESC: Exit game
0: Eraser
1: Draw walls
2: Draw sand
3: Draw water
4: Draw oil
ARROW UP: Double pen size
ARROW DOWN: Half pen size
DEL: Cear screen
Q, A, Z: (Sand)
Q - increase emitter density
A - decrease emitter density
Z - disable / enable emitter
W, S, X: (Water)
W - increase emitter density
S - decrease emitter density
X - disable / enable emitter
E, D, C: (Oil)
E - increase emitter density
D - decrease emitter density
C - disable / enable emitter
R - Draw 20 horinzontal and 20 vertical random lines
T - Erase 20 horinzontal and 20 vertica lines
L - Enable / disable swapping of particles (making water ligther than sand for
instance)
Mouse
----------------
Select a brush type using the numbers 0 - 4 and draw while pressing
the left mouse button. If using the right mouse button no continous
line will be drawn between drawing points.
The authors
----------------
Thomas René Sidor (Studying computer science at the university of Copenhagen,
Denmark) (Personal homepage: http://www.mcbyte.dk)
Kristian Jensen (Studying computer science at Roskilde University, Denmark)
Developers
----------------
Acknowlegdments
----------------
CCmdLine - command line parser by Chris Losinger
(http://www.codeproject.com/cpp/ccmdline.asp)
SDL - Simple DirectMedia Library (http://www.libsdl.org)
.___________________________________________________________.
| |
| A M I G A O S 4 . 0 C O M P I L E B Y |
._______ .______. |
| ____/________________________________________| |__ .
._|____._ | ._ | ._ | _/______.
| |/ | |/ | |/ | |/ |
| | _________| | |
|_________________|______|spt/up |_______________|_______________|
. .
| |
| I am in a shitty economical situation, so if you feel |
| that what I do is worth anything, use paypal to donate |
| to my email addy, spotATtriadDOTse, thanx! |
| |
| Spot / Up Rough 2006 |
|___________________________________________________________|
|
Contents of game/misc/sdlsand_os4.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 1004 2182 46.0% -lh5- 782f Jun 4 2007 SDLSand/readme.txt
[generic] 125465 125465 100.0% -lh0- b367 Jun 4 2007 SDLSand/SDLSand
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 2 files 126469 127647 99.1% Feb 7 08:02
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