|
84749 packages online
|
|
|
|
game/race/AerialRacersB.lha |
|
No screenshot available
|
|
--------------------------------------------------------------------
****** IMPORTANT ******
Aerial Racers is now FREEWARE!! Design and race on your own tracks!!
See Guide for more information....
--------------------------------------------------------------------
Aerial Racers is one to three player viewed from above racing game similar
to Skid Marks or Racing Destruction Set from the C64.
Race head to head against friends or computer opponents over jumps on custom
designed tracks, with up to three road surfaces. Full Track Editor included.
Features include
----------------
One, two, or three player modes.
10 gravity settings. Earth, Moon, Mars, Pluto, etc.
6 different cars (more to come), each with its own characteristics.
Each car is made of 208 frames of raytraced graphics.
Full track editor, so you can design an unlimited number of race tracks.
3 map sizes, small fast tracks to large spralling courses.
Three track surfaces. Road, Sand and Ice, for different car performance.
Plus much more...
Aerial Racers Hard Disk Install
-------------------------------
Firstly remove any old versions of Aerial Racers.
To install Aerial Racers simply uncompact all of the Aerial Racers
archives to the same directory (possibly called "AerialRacers" ;-)
To play Aerial Racers, either click the Workbench icon, or start the game
from a shell with:
AerialRacers
Easy huh?
Aerial Racers Floppy Disk Install
---------------------------------
Uncompact each archive to a blank disk,
Label the first disk: "AerialRacers1"
Label the second disk: "AerialRacers2"
Label the third disk: "AerialRacers2"
To make the game bootable you must make the first disk bootable (of course!)
and copy the following libraries to the libs directory of the first disk:
diskfont.library
mathtrans.library
Then boot from AerialRacers1, and play the game.
Enjoy.
Vaughan Roberts
vroberts@yoyo.cc.monash.edu.au
http://yoyo.cc.monash.edu.au/~vroberts/
Changes:
--------
Aerial Racers v1.10 18/08/97
- 27 race tracks included in this release.
- Fully intergrated the track editor into the game.
- No longer have to drop out to workbench to load and save tracks.
- Removed a couple of overflow errors, should now be more stable.
Aerial Racers v1.03 22/06/97
- Added the Sports Car to the game.
- Added animated timer and lap counters.
- Fixed computer AI levels.
- Now displays car performance as a graph.
Aerial Racers v1.02 16/06/97
- New music for the menu. Thanks Ruben!
- Added the Hovercraft to the game.
- Reinstated floppy disk support. Now on 3 disks, hmmm...
- Added an installer script for moving between hard disk and floppy.
Aerial Racers v1.00 09/04/97
- Saving of game setup.
- Added the Formula One to the game.
- Improved computer AI, now cars won't get stuck after collisions.
- Computer AI now has three difficulty levels: Novice, Standard and Expert.
|
Contents of game/race/AerialRacersB.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 18 18 100.0% -lh0- 94f2 Oct 16 1996 Disk2
[generic] 59058 92836 63.6% -lh5- 20ae Oct 15 1996 scenerydata/Scenery.5
[generic] 73548 119386 61.6% -lh5- 84aa Oct 15 1996 scenerydata/Scenery.6
[generic] 87939 148102 59.4% -lh5- 8751 Oct 15 1996 scenerydata/Scenery.7
[generic] 28039 123808 22.6% -lh5- 6afa Jul 12 1996 scenerydata/SetUp.Shapes
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 5 files 248602 484150 51.3% Aug 18 1997
|
|
|
|
Page generated in 0.02 seconds |
Aminet © 1992-2024 Urban
Müller and the Aminet team.
Aminet contact address: <aminetaminet net> |