This text will describe Imagine's staging file format. It is beyond the
scope of this text to describe any of the file formats used for basic object,
spline objects, deform tool, or any other object types not mentioned below.
However, some of the data described below may apply to some of these
undocumented object formats. It is also not the intent of this document to
explain the implementation of the information contained in the ISTG files
(ie. what equations Impulse programmers use to represent Imagine's paths -
lighting models - forms geometry - tweening algorithms, etc.).
========================================================================
END OF ISTG.README
/\_
| | "Gabriele Scibilia aka <G>SZ ~ ArtNouveaU"
| O | "minix@arsenio.disi.unige.it"
| | "2:332/211.24@FidoNet.org"
| O | "Imagine Mailing List,IML FAQer" ae(-_^)ue
|___| _ __ ___ ______Wizard signing off
|