Short: KABOOMANIA Demo - WHDLoad Author: axel@fancy-factory.com (Axel Friedrich) Uploader: axel fancy-factory com (Axel Friedrich) Type: game/demo Version: 1.1 Architecture: m68k-amigaos >= 3.1 Distribution: Aminet Kurz: KABOOMANIA Demo - WHDLoad When available: full version will be available on https://fancyfactory.itch.io/kaboomania This demo contains the first 10 levels of the singleplayer campaign. KABOOMANIA is a fast?paced AGA retro maze bomber packed with explosive action, colorful pixel art, and a fresh twist on a timeless gameplay formula. Designed for the Amiga 1200 / Amiga 4000. KABOOMANIA brings classic arcade chaos into a new era ? complete with an exclusive, brand?new soundtrack by legendary composer Chris Huelsbeck (Turrican, Giana Sisters, Apidya, Katakis). Experience a vibrant 128?color-pixel-world, huge maps, clever enemies, and more than enough explosions to keep you on your toes. Whether you're exploring the massive single?player campaign or battling up to 4 friends on the couch, KABOOMANIA delivers pure retro energy with modern polish. Features -------- - Authentic low resolution pixel art in 128 AGA colors - Exclusive new soundtrack by Chris Huelsbeck - Classic chaotic arena gameplay ? reimagined - 5 unique themed worlds - 1000 levels (!!) - Large maps with varied environments - Dozens of quirky enemies with distinct behaviors - Crazy collectibles and power?ups - 4?player couch battle mode - Password system for true retro vibes - A Modern Take on a Classic Concept - KABOOMANIA is inspired by the spirit of 16?bit action games, but it?s not a remake or a clone. It?s a brand?new interpretation of the maze?bomber genre ? built with fresh ideas, original art, and a unique identity. Whether you're a retro enthusiast, a pixel?art lover, or simply someone who enjoys fast, explosive gameplay, KABOOMANIA offers a nostalgic yet modern experience for all ages. The game is currently in development. A demo can be downloaded below! The demo offers the first 10 singleplayer levels (no multiplayer in demo - sorry ;) ). Credits ------- - Idea / Design / Programming -- Axel Friedrich (Fancy Factory) - Pixel Art -- Juliet Clarke - Music - composed by -- Chris Huelsbeck - Music - MOD conversion -- Fabian del Priore - Special Thanks to -- Earok - for developing the Scorpion Engine and the great Scorpion Discord community Furthermore you are welcome to participate in the upcoming Kickstarter campaign to make this project happen. System Requirements ------------------- - PAL-compatible display (320x256) - for ADF: stock Amiga 1200 / Amiga 4000 (1 MB fastram if you use a second floppy drive or any other additional hardware that consumes ram) - for WHDLoad: Amiga 1200 / Amiga 4000, Kickstart 3.1, 4MB fastram - recommended: 8 MB fastram and/or 68030 CPU for fluid gameplay within large maps or 4-player-multiplayer with monsters Questions? => axel@fancy-factory.com All the best, Axel www.fancy-factory.com