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game/role/scummvm_tools-mos.lha

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Short:SCUMMVM tools for use with SCUMMVM games
Author:SCUMMVM Team, Morphos port by Fabrizio "Lanch" Bartoloni
Uploader:lanch tiscali it (Fabrizio Bartoloni)
Type:game/role
Version:0.9.0
Architecture:ppc-morphos
Date:2006-06-27
Download:game/role/scummvm_tools-mos.lha - View contents
Readme:game/role/scummvm_tools-mos.readme
Downloads:2142

This is a collection of various tools that may be useful to use in conjunction
with ScummVM. Please note that this module is not always in-sync with the latest
STABLE version of ScummVM.

This means that although a tool may support a feature, certain
ScummVM versions may not. ScummVM 0.6.x does not support FLAC audio, for
example.

Extraction Tools:
        extract_kyra
                Unpacks .PAK files from Kyrandia games.

        extract_scumm_mac
                Extracts Macintosh "single file" SCUMM games into their
                component parts, for use with ScummVM.
                This is required for ScummVM up to version 0.6.x; all
                later versions directly support reading this file
                format.

        extract_loom_tg16
                Extracts data files from TG16 version of Loom.
                Use the dumpcd utility at http://www.zeograd.com/misc_download.php
                to dump the code tracks on the CD.
                There is currently no support for this game in ScummVM!

        extract_mm_c64
                Extracts data files from the Commodore 64 version of Maniac
                Mansion.

        extract_mm_nes
                Extracts data files from the NES version of Maniac Mansion.

        extract_simon1_amiga
                Extracts the graphics or music files in AGA and ECS
                versions of Simon the Sorcerer 1 for Amiga.

        extract_zak_c64
                Extracts data files from the Commodore 64 version of Zak
                McKracken.

Compression Tools:
        compress_scumm_sou 
                Used to compress .sou files to .so3 (MP3), .sog (Vorbis),
                or .sof (FLAC).

        compress_queen
                Used to rebuild the datafile of Flight of the Amazon Queen,
                and allow optional MP3, Vorbis or FLAC compression.

        compress_saga
                Used to compress SAGA engine digital sound files to MP3 or
                Vorbis.
                There is currently no support for compressed sound files in
                ScummVM!

        compress_simon
                Used to compress the Feeble Files or Simon 1/2 voc/wav files
		to MP3, Vorbis or FLAC.

        compress_sword1
                Used to compress Broken Sword 1's music and speech files to
                MP3 or Vorbis.

        compress_sword2
                Used to compress Broken Sword 2's music and speech .clu
                files to .cl3 (MP3), .clg (Vorbis) or .clf (FLAC).

                Please note that FLAC compression will produce a larger file
                than the original! This is because the original files already
                use lossy compression.

        compress_scumm_san <inputfile> <inputdir> <outputdir> [--ogg]
                Compresses '.san' smush animation files. It uses lossless
                zlib for compressing FOBJ gfx chunks inside a san file.
                It also can create a separate Ogg file with the audio track.

                Example of usage:
                compress_Scumm_san opening.san uncomp comp

                In order to use such compressed files, your ScummVM binary 
                must have been built with zlib support enabled (you can find
                out whether that's the case by looking at the About dialog).
                For the Ogg or Mad compression feature, your ScummVM binary
                naturally must have been built with Ogg or Mad support enabled.
                
                NOTE: For some '.san' files there is a corresponding '.flu'
                file, which contains offsets into the '.san' file. Hence, the
                compress_scumm_san has to modify the '.flu' file. This happens
                automatically, if the '.san' and '.flu' files are in the
                same directory (which is normally the case). If you want to
                move the '.san' files before compressing them, make sure to 
                move the '.flu' files, too!

        compress_scumm_bun <inputfile> <inputdir> <outputdir> [--ogg]

                Compresses '.bun' music/voice files.

                Example of usage:
                compress_scumm.bun digmusic.bun uncomp comp

                For the Ogg or Mad compression feature, your ScummVM binary
                naturally must have been built with Ogg or Mad support enabled.

        compress_kyra
                Used to compress The Legend of Kyrandia's speech files with 
                MP3, Vorbis or FLAC.

                Example of usage:
                compress_kyra <flags here> input/GEMCUT.VRM output/GEMCUT.VRM

                Note: You have to keep the VRM extension, else it will NOT work.
                Use it like shown above, copy all *.VRM files to a directory
                and let the tool put the output file in another directory.

Script Tools:
        descumm
                Decompiles SCUMM scripts

        desword2
                Disassembles Broken Sword II scripts

        dekyra
                Basic script disassembler for Legend of Kyrandia games

Encoder Tools:
        encode_dxa <prefix> <directory>

                Creates DXA file out of extracted Smacker video.

                To extract a video use RAD Game Tools and perform 2 passes
                on it. For example, if your video is called 'intro.smk'.

                1. Extract the video to PNG, 256 colors (choose PNG format
                and tick the checkbox). It will create bunch of files named
                'introXXX.png', where XXX is frame number. Make sure you have
                extracted 256 colors PNGs, otherwise encode_dxa will complain.

                2. Extract the audio to WAV format, you will get an
                'intro.wav' file.

                3. Put files 'intro.smk', 'intro.wav' and 'intro*.png' into a
                single directory.

                4. Run `encode_dxa intro` in that directory

                5. You will get an intro.dxa file and intro.flac/mp3/ogg file
                in result.

                Additionally you may use batch processing mode of SMK files in
                RAD Game Tools. Just select more than one file and push the
                'Convert' button. It will ask you either you want them
                processed in batch mode and will do this for you. All buttons
                and conversion options work the same.


Contents of game/role/scummvm_tools-mos.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                17457   52448  33.3% -lh5- dd33 Jun 27  2006 tools-0.9.0/compress_kyra
[generic]                 5713   13804  41.4% -lh5- 4547 Jun 27  2006 tools-0.9.0/compress_queen
[generic]                16725   46488  36.0% -lh5- 7709 Jun 27  2006 tools-0.9.0/compress_saga
[generic]                13475   31820  42.3% -lh5- 28d6 Jun 27  2006 tools-0.9.0/compress_scumm_bun
[generic]                23513   53664  43.8% -lh5- 34a4 Jun 27  2006 tools-0.9.0/compress_scumm_san
[generic]                 8442   21908  38.5% -lh5- 8eed Jun 27  2006 tools-0.9.0/compress_scumm_sou
[generic]                 9404   24040  39.1% -lh5- 7551 Jun 27  2006 tools-0.9.0/compress_simon
[generic]                11189   28612  39.1% -lh5- 4d04 Jun 27  2006 tools-0.9.0/compress_sword1
[generic]                 8482   21584  39.3% -lh5- 2f6f Jun 27  2006 tools-0.9.0/compress_sword2
[generic]                 7022   18013  39.0% -lh5- 8eea Jun 21  2006 tools-0.9.0/COPYING
[generic]                19592   58012  33.8% -lh5- 152e Jun 27  2006 tools-0.9.0/dekyra
[generic]                46436  136552  34.0% -lh5- 93e0 Jun 27  2006 tools-0.9.0/descumm
[generic]                 7138   18012  39.6% -lh5- bb99 Jun 27  2006 tools-0.9.0/desword2
[generic]                69717  165848  42.0% -lh5- ba83 Jun 27  2006 tools-0.9.0/encode_dxa
[generic]                12943   40532  31.9% -lh5- 1045 Jun 27  2006 tools-0.9.0/extract_kyra
[generic]                11252   30288  37.2% -lh5- 748e Jun 27  2006 tools-0.9.0/extract_loom_tg16
[generic]                 3965   10300  38.5% -lh5- f9e4 Jun 27  2006 tools-0.9.0/extract_mm_c64
[generic]                15778   48424  32.6% -lh5- 6e6a Jun 27  2006 tools-0.9.0/extract_mm_nes
[generic]                 3875    9768  39.7% -lh5- a878 Jun 27  2006 tools-0.9.0/extract_scumm_mac
[generic]                 3154    7992  39.5% -lh5- 9a7d Jun 27  2006 tools-0.9.0/extract_simon1_amiga
[generic]                 3971   10300  38.6% -lh5- 36da Jun 27  2006 tools-0.9.0/extract_zak_c64
[generic]                 2229    6418  34.7% -lh5- 2594 Jun 21  2006 tools-0.9.0/README
[generic]                 2358    6675  35.3% -lh5- 941b Jun 27  2006 tools-0.9.0/scummvm_tools-mos.readme
[generic]                 3767   11386  33.1% -lh5- f0be Jun 21  2006 tools-0.9.0/sources/compress.c
[generic]                 1070    2206  48.5% -lh5- c1e5 Jun 21  2006 tools-0.9.0/sources/compress.h
[generic]                 2732    8559  31.9% -lh5- 18b8 Jun 21  2006 tools-0.9.0/sources/compress_kyra.cpp
[generic]                 3662   10089  36.3% -lh5- 6547 Jun 21  2006 tools-0.9.0/sources/compress_queen.c
[generic]                 5713   16429  34.8% -lh5- ac94 Jun 21  2006 tools-0.9.0/sources/compress_saga.cpp
[generic]                 8493   31292  27.1% -lh5- d3e8 Jun 21  2006 tools-0.9.0/sources/compress_scumm_bun.cpp
[generic]                 6627   26359  25.1% -lh5- 772e Jun 21  2006 tools-0.9.0/sources/compress_scumm_san.cpp
[generic]                 2510    6727  37.3% -lh5- bf99 Jun 21  2006 tools-0.9.0/sources/compress_scumm_sou.c
[generic]                 2798    8618  32.5% -lh5- d77f Jun 21  2006 tools-0.9.0/sources/compress_simon.c
[generic]                 5084   17226  29.5% -lh5- 1366 Jun 21  2006 tools-0.9.0/sources/compress_sword1.c
[generic]                 2993    8335  35.9% -lh5- bc63 Jun 21  2006 tools-0.9.0/sources/compress_sword2.c
[generic]                 7365   24108  30.6% -lh5- 21a8 Jun 21  2006 tools-0.9.0/sources/dekyra.cpp
[generic]                 1421    3178  44.7% -lh5- 5d5b Jun 21  2006 tools-0.9.0/sources/dekyra.h
[generic]                 2481    7196  34.5% -lh5- 632d Jun 21  2006 tools-0.9.0/sources/descumm-common.cpp
[generic]                 2709    9194  29.5% -lh5- ddd2 Jun 21  2006 tools-0.9.0/sources/descumm-tool.cpp
[generic]                15238   75030  20.3% -lh5- b5a0 Jun 21  2006 tools-0.9.0/sources/descumm.cpp
[generic]                 1530    3497  43.8% -lh5- 0803 Jun 21  2006 tools-0.9.0/sources/descumm.h
[generic]                19006   78525  24.2% -lh5- 888a Jun 21  2006 tools-0.9.0/sources/descumm6.cpp
[generic]                 3916   12089  32.4% -lh5- b513 Jun 21  2006 tools-0.9.0/sources/desword2.c
[generic]                  860    3482  24.7% -lh5- b12b Jun 21  2006 tools-0.9.0/sources/dist/msvc8/compress_kyra/compress_kyra.vcproj
[generic]                  869    3429  25.3% -lh5- 5f5c Jun 21  2006 tools-0.9.0/sources/dist/msvc8/compress_scumm_bun/compress_scumm_bun.vcproj
[generic]                  921    3619  25.4% -lh5- 2daa Jun 21  2006 tools-0.9.0/sources/dist/msvc8/compress_scumm_san/compress_scumm_san.vcproj
[generic]                  489    1861  26.3% -lh5- 735f Jun 21  2006 tools-0.9.0/sources/dist/msvc8/tools.sln
[generic]                 3858   11288  34.2% -lh5- accc Jun 21  2006 tools-0.9.0/sources/encode_dxa.cpp
[generic]                 1564    4651  33.6% -lh5- e006 Jun 21  2006 tools-0.9.0/sources/extract_kyra.cpp
[generic]                  846    1480  57.2% -lh5- 0b7e Jun 21  2006 tools-0.9.0/sources/extract_kyra.h
[generic]                 9773   53756  18.2% -lh5- 2ba8 Jun 21  2006 tools-0.9.0/sources/extract_loom_tg16.c
[generic]                 1839    4446  41.4% -lh5- 8769 Jun 21  2006 tools-0.9.0/sources/extract_mm_c64.c
[generic]                16279   92958  17.5% -lh5- dfaa Jun 21  2006 tools-0.9.0/sources/extract_mm_nes.c
[generic]                 1846    4301  42.9% -lh5- f89f Jun 21  2006 tools-0.9.0/sources/extract_scumm_mac.c
[generic]                 1924    4510  42.7% -lh5- 9532 Jun 21  2006 tools-0.9.0/sources/extract_simon1_amiga.c
[generic]                 1845    4452  41.4% -lh5- 6744 Jun 21  2006 tools-0.9.0/sources/extract_zak_c64.c
[generic]                  883    3573  24.7% -lh5- e874 Jun 21  2006 tools-0.9.0/sources/Makefile
[generic]                  476    1828  26.0% -lh5- 7163 Jun 21  2006 tools-0.9.0/sources/Makefile.mingw
[generic]                 7790   41917  18.6% -lh5- 7e3e Jun 21  2006 tools-0.9.0/sources/sagagame.cpp
[generic]                 2109    7412  28.5% -lh5- b326 Jun 21  2006 tools-0.9.0/sources/sagagame.h
[generic]                 2400    6772  35.4% -lh5- 27be Jun 21  2006 tools-0.9.0/sources/sagaresnames.h
[generic]                 1035    2785  37.2% -lh5- 39fb Jun 21  2006 tools-0.9.0/sources/util.c
[generic]                 1469    4068  36.1% -lh5- 62cb Jun 21  2006 tools-0.9.0/sources/util.h
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        62 files  482020 1484133  32.5%            Jun 27  2006
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