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dev/misc/mapmasterdx.lha |
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MapMasterDX Info:
MapMasterDX can be used to create a background scene made
up of individual blocks or tiles. This tool is useful for
those interested in creating backgrounds for classic 2D games.
Some example blocks and maps are included as well as a
simple C source code example of how to use the mapfiles.
Note: Flipped blocks are handled by attribute settings now
the previous method is no longer supported. If you
already have files created in the old format send
me an email. Also read the new section on block
attributes and see "loadatr_funcs.c".
-----------------------------------------------------------------
- Version History -
-----------------------------------------------------------------
December 26 2007: v1.2
- Added local attribute settings display
- Fixed bug when loading attributes into multiple layers
- Fixed savemap directory not being restored
- Added ShowATR gadget to overlay atr values onto blocks
- Better response to show/hide layer gadgets
- "Modify ATR" pasting mode added
- Fixed bug in pastemode selection
- "Replace Attribute" pasting mode added
December 24 2007: v1.1b
- Fixed version number
- Added local attributes display on edit window
December 23 2007: v1.1
- Added (X + Y + position) coordinates display in edit canvas
- Cursor refreshes on inital click to block select window
- Currently selected block ID is displayed in the block panel
- Gadgets for setting global block attributes added to block panel
- Attribute data is loaded and saved when "Attributes" gadget is enabled
- Fixed crash when 'Clear' gadget was clicked after changing block sizes
- Added 'Grab Section' gadget to copy a section from the edit window
- Cursor shape changes to reflect size of pasting section
- cursor refresh improved
- Flipping modes changed to be set in local map attributes
- Undo and section pasting modified to handle attributes
- Directory paths are now recalled upon restarting the program
July 13 2007: v0.9
- pasting of x and/or y flipped blocks added
- now goes directly to edit mode after loading blocks
- larger possible map sizes (1024x1024)
- setting added to keep block window open while editing
- possible to save as Raw32bit data or C Source code
- doesn't add ".lx" extension to filename if already present
- fixed crash when blank filename was selected
- updated documentation
June 08 2007: v0.8
- cut and paste of rectangular block sections
- multi-layered map editing
- transparency mask for layers (PNG)
- Added a cursor
- Fixed bug causing incorrect block id
- locking of the block settings
- multiple Undo feature
- keyboard shortcuts for several gadgets/functions
- "All Layers" gadget for multi-layer save/load
- Updated documentation
- Numerous other bug fixes
- increased stability
January 13 2007: v0.4 - First public release
-----------
- License -
-----------
MapMasterDX is Copyright © 1997-2007 Kelly Samel / Emerald Games.
MapMasterDX is freely redistributable but may not be sold for any
kind of profit without explicit permission from the Copyright holder.
Mapdata files generated with the software may be used for any purpose
including inclusion in freeware or commercial software. Please ask for
permission if you want to use the example block images in your project.
-----------
- Contact -
-----------
MapMasterDX by Kelly Samel / Emerald Games
Contact: realstar@shaw.ca
Website: http://members.shaw.ca/realstar
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Contents of dev/misc/mapmasterdx.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 1718 3530 48.7% -lh5- da19 Dec 14 03:32 MapMasterDX/gfxdata/dxgrab.iff
[generic] 2646 3738 70.8% -lh5- fe73 Jan 12 2007 MapMasterDX/gfxdata/go.iff
[generic] 1849 3076 60.1% -lh5- 2bae Jul 13 08:08 MapMasterDX/gfxdata/load.iff
[generic] 1936 3446 56.2% -lh5- c46e Jul 13 08:08 MapMasterDX/gfxdata/save.iff
[generic] 2015 3448 58.4% -lh5- 25e3 Jun 8 2007 MapMasterDX/gfxdata/undo.iff
[generic] 5820 5921 98.3% -lh5- fb75 Apr 2 2004 MapMasterDX/ReadMe.txt.info
[generic] 58513 172348 34.0% -lh5- c40b Jan 12 2007 MapMasterDX/blocks/castle_blocks.iff24
[generic] 23357 143316 16.3% -lh5- 51c4 Jan 12 2007 MapMasterDX/blocks/forrest_blocks.iff24
[generic] 59573 164122 36.3% -lh5- 19e7 Jan 12 2007 MapMasterDX/blocks/monastery_blocks.iff24
[generic] 32942 170804 19.3% -lh5- e12f Jan 12 2007 MapMasterDX/blocks/overworld_blocks.iff24
[generic] 47547 173278 27.4% -lh5- 005f Jan 12 2007 MapMasterDX/blocks/village_blocks.iff24
[generic] 2338 2338 100.0% -lh0- 0ce2 Jan 12 2007 MapMasterDX/MapMasterDX.info
[generic] 477 3107 15.4% -lh5- f3e7 Nov 25 1998 MapMasterDX/maps/castle.map
[generic] 352 2105 16.7% -lh5- d992 Jan 14 2007 MapMasterDX/maps/forrest.map
[generic] 642 5403 11.9% -lh5- 56aa Dec 4 1998 MapMasterDX/maps/monastery.map
[generic] 374 2967 12.6% -lh5- 6328 Oct 17 1998 MapMasterDX/maps/overworld.map
[generic] 507 3339 15.2% -lh5- 8e77 Nov 29 1997 MapMasterDX/maps/village.map
[generic] 4311 13285 32.5% -lh5- 47ac Jan 13 2007 MapMasterDX/ExampleSource/example.c
[generic] 3418 6864 49.8% -lh5- 6b56 Jan 13 2007 MapMasterDX/ExampleSource/example.o
[generic] 14 14 100.0% -lh0- e38f Jan 13 2007 MapMasterDX/ExampleSource/gcc.options
[generic] 176 294 59.9% -lh5- deb2 Jan 13 2007 MapMasterDX/ExampleSource/makefile
[generic] 14081 34880 40.4% -lh5- 57ae Jan 13 2007 MapMasterDX/ExampleSource/MapTest.exe
[generic] 72 72 100.0% -lh0- 9c80 Jan 13 2007 MapMasterDX/ExampleSource/sdk.options
[generic] 507 3339 15.2% -lh5- 8e77 Nov 29 1997 MapMasterDX/ExampleSource/test.map
[generic] 47547 173278 27.4% -lh5- 005f Jan 12 2007 MapMasterDX/ExampleSource/testblocks.iff24
[generic] 16395 16395 100.0% -lh0- 918a Sep 16 2006 MapMasterDX/From - Emerald Games.info
[generic] 1164 3541 32.9% -lh5- 4d7e Dec 5 01:20 MapMasterDX/loadatr_funcs.c
[generic] 2085 2189 95.2% -lh5- d0e9 Oct 5 2004 MapMasterDX.info
[generic] 58121 144716 40.2% -lh5- 4d57 Dec 26 10:37 MapMasterDX/MapMasterDX
[generic] 75 115 65.2% -lh5- bd4b Dec 23 15:10 MapMasterDX/mapmasterdx.prefs
[generic] 5567 14436 38.6% -lh5- 3892 Dec 26 10:36 MapMasterDX/ReadMe.txt
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 31 files 396139 1279704 31.0% Dec 27 08:05
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