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game/shoot/Tenmado.lha

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Showing:m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
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Short:A good, modern, abstract shoot 'em up
Author:Oohara Yuuma, AmigaOS 4.0 compile by Spot / Up Rough
Uploader:spot triad se
Type:game/shoot
Version:0.7
Architecture:ppc-amigaos >= 4.0.0
Date:2006-11-10
Download:http://aminet.net/game/shoot/Tenmado.lha - View contents
Readme:http://aminet.net/game/shoot/Tenmado.readme
Downloads:681

tenmado --- hard-core shoot 'em up game in blue-or-red world
by Oohara Yuuma <oohara()libra.interq.or.jp>
published by Project Geeste

&#36;Id: README,v 1.40 2004/09/17 16:03:29 oohara Exp &#36;

* what is tenmado

tenmado is a vertically scrolling, late 1990s style (that is, a massive
number of enemy shots against a smaller-than-it-looks spaceship) shoot 'em
up game.  A very accurate collision detection makes it a game of
dexterity.  If something looks like a triangle, it is a triangle, not
a rectangle of similar size.

However, surviving is only 20% of the game.  The main feature of tenmado
is the "color chain bonus".  You can get a very big score (about 100 times
bigger than a normal enemy-destruction point) by destroying enemies of
the same color successively.  It is easy or difficult depending on how
greedy you are.

* command line options

--dump _stage_
Write high score data to standard output and exit.  Usually you save
the output in a file and later use that file as the input of --undump.
_stage_ must be between 0 and 5.  _stage_ 0 means total score.  _stage_
1 -- 5 means each stage score.

--full-screen
Run the game in the full screen mode.

--help
Print a help message and exit.

--slow
Run the game at the half speed.  Technically, the length of waiting between
each frame is doubled.  This slows down everything in the game, including
your ship.  The idea is to study the enemy formations for a later (normal
speed) play.  The animation may be rough because this option gives you
only about 16 fps.  You can't enter the high score lists with this option.

--stage _stage_
Start the game at the specified stage.  _stage_ must be between 1 and 5.
Note that you can play only one stage (the specified one) and you can't
enter the high score lists.

--undump _stage_
Read high score data from standard input, save them and exit.
The input is usually the output of --dump .  _stage_ must be between
0 and 5.  _stage_ 0 means total score.  _stage_ 1 -- 5 means each
stage score.  Only the superuser may use this option.

--undump-default
If at least one high score list is empty, read the default high score data,
save them and exit.  If not, do nothing.  The main purpose of this option is
to create high score database files at installation time so that you can
set their permission.

--version
Print version information, license information and the disclaimer, then exit.

* key control

cursor keys     move
space           shoot (auto-repeat)
ESC             quit
p               pause/continue

A joystick is also available for move and shoot.  Note that you must
plug the joystick before you invoke tenmado.

The game is paused if the mouse cursor leaves the window.  This prevents
you from being killed while you does not have the focus on the window.

* your weapon and your ship

The player shot turns black as it flies.  A black shot deals 1 damage.
(See the hit status at the upper left corner of the window.)  A non-black
shot deals 2 damage.  Keep close to an enemy and let your shots hit it
before they turn black to destroy it quickly.

If your ship gets hit by an enemy shot, an enemy ship or any other obstacle,
your ship is destroyed.  If you have no more ship, you lose the game.
The black circle at the center is the only weak point of your ship.
The rest is safe.

* colors of the enemy and the color chain bonus

You can get an additional score by destroying enemies of the same color
successively.  This is called the "color chain bonus".  (See the chain
status at the upper right corner of the window.)  The color of your ship
indicates which color of enemy you should destroy to get the color chain
bonus.

number of chains     bonus point
   1                      1
   2                      2
   3                      4
   4                      8
   5                     16
   6                     32
   7                     64
   8                    128
   9                    256
  10                    512
  11+                  1024 

There are 4 colors of enemy --- blue, red, purple and green.  Blue and
red are the basic colors.  Purple is special --- you always get the color
chain bonus when you destroy a purple enemy no matter which color the enemy
you destroyed last is, and you always get the color chain bonus when you
destroy an enemy of any color if the enemy you destroyed last is purple.
You cannot destroy a green enemy.

* stages and the ship bonus

There are 5 stages in this game.  If you destroy the boss enemy which
appears at the end of each stage, you can go to the next stage.  If you
clear all the stages, each remaining (unused) ship is worth 30,000 points.
You get an additional ship for each 200,000 points.

* if the game is too slow

tenmado can be painfully slow if you don't have a good CPU (Pentium 4 or
better is recommended).  In this case, use top(1) to see what is consuming
CPU time.  Usually it is the X Window System.  Reducing the color depth
of the screen (to 16 or 8 bpp) and restarting the X server will improve
the performance a lot.  If your X server is a precompiled binary package,
downloading its source and recompiling it with customized optimization
options may work a little.

* license

See the file LICENSE for information about the license.  In short,
the license is GPL exactly version 2 or the Artistic License Version
2.0beta5, whichever you like.

* contact information

Please send bug reports or comments to Oohara Yuuma
<oohara()libra.interq.or.jp>.  Also check the tenmado webpage:
http://www.interq.or.jp/libra/oohara/tenmado/index.html

* history

The initial version of tenmado was released on July 14, 2002.
"tenmado" is a Japanese word meaning "skylight", a window on a roof.
I picked this word because I wanted something related to the sky
and unique to this project.

The stage data, "happy L", was dedicated to Ryuji Akai, who knew L.
No, I won't tell you who L is.

   .___________________________________________________________.
   |                                                           |
   |       A M I G A   O S   4 . 0   C O M P I L E   B Y       |
  ._______                                        .______.     |
  |  ____/________________________________________|      |__   .
._|____._         |      ._       |      ._       |       _/______.
|      |/         |      |/       |      |/       |      |/       |
|                 |      _________|               |               |
|_________________|______|spt/up  |_______________|_______________| 
   .                                                           .
   |                                                           | 
   |   I am in a shitty economical situation, so if you feel   | 
   |  that what I do is  worth anything, use paypal to donate  |  
   |         to my email addy, spotATtriadDOTse, thanx!        | 
   |                                                           | 
   |                    Spot / Up Rough 2006                   | 
   |___________________________________________________________|


Contents of game/shoot/Tenmado.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 2961    7347  40.3% -lh5- b8ca Nov  3 07:50 Tenmado/ReadMe.aos4
[generic]                  491     491 100.0% -lh0- 6d8e Nov  3 07:57 Tenmado/ReadMe.aos4.info
[generic]                 1092    3928  27.8% -lh5- 4204 Jan 12  2003 Tenmado/Source/happy-L/balloon.c
[generic]                 3549   15894  22.3% -lh5- 1551 Nov  3 07:01 Tenmado/Source/happy-L/high-score.c
[generic]                 2221   22191  10.0% -lh5- 8feb Nov  3 06:59 Tenmado/Source/happy-L/image.c
[generic]                 5473   18266  30.0% -lh5- 0a14 Nov  3 06:29 Tenmado/Source/happy-L/Makefile
[generic]                  980    2349  41.7% -lh5- c9e9 Sep 18  2003 Tenmado/Source/happy-L/Makefile.am
[generic]                 5549   20426  27.2% -lh5- d0ac Feb 15  2004 Tenmado/Source/happy-L/Makefile.in
[generic]                 2579    6497  39.7% -lh5- ff5b Nov  3 06:04 Tenmado/Source/save/Makefile
[generic]                  170     248  68.5% -lh5- 8b47 Jan 12  2003 Tenmado/Source/save/Makefile.am
[generic]                 2520    6713  37.5% -lh5- 9b4d Feb 15  2004 Tenmado/Source/save/Makefile.in
[generic]                   17      17 100.0% -lh0- 90b3 Nov  3 07:45 Tenmado/Tenmado
[generic]                   31      31 100.0% -lh0- 2fa0 Nov  3 07:55 Tenmado/Tenmado-FS
[generic]                  487     487 100.0% -lh0- e115 Nov  3 07:45 Tenmado/Tenmado-FS.info
[generic]               448973 1248000  36.0% -lh5- 0dcf Nov  3 07:42 Tenmado/Tenmado.exe
[generic]                  487     487 100.0% -lh0- e115 Nov  3 07:45 Tenmado/Tenmado.info
[generic]                  207     372  55.6% -lh5- 4607 Jan 12  2003 Tenmado/Source/happy-L/balloon.h
[generic]                 2430   10834  22.4% -lh5- f5aa Jan 12  2003 Tenmado/Source/happy-L/close-system.c
[generic]                  272     586  46.4% -lh5- bb23 Jan 12  2003 Tenmado/Source/happy-L/close-system.h
[generic]                 5662   32391  17.5% -lh5- 0672 Aug 22  2003 Tenmado/Source/happy-L/disconnection.c
[generic]                  147     220  66.8% -lh5- 4ca1 Jan 12  2003 Tenmado/Source/happy-L/disconnection.h
[generic]                  467    1199  38.9% -lh5- dffa Jan 12  2003 Tenmado/Source/happy-L/ending.c
[generic]                  125     173  72.3% -lh5- 55e1 Jan 12  2003 Tenmado/Source/happy-L/ending.h
[generic]                 1276    4496  28.4% -lh5- f401 Aug 22  2003 Tenmado/Source/happy-L/explosion.c
[generic]                  204     371  55.0% -lh5- 70ae Jan 12  2003 Tenmado/Source/happy-L/explosion.h
[generic]                 3974   18858  21.1% -lh5- f479 Aug 22  2003 Tenmado/Source/happy-L/fud.c
[generic]                  147     200  73.5% -lh5- 610a Jan 12  2003 Tenmado/Source/happy-L/fud.h
[generic]                  305     636  48.0% -lh5- 758e Jan 12  2003 Tenmado/Source/happy-L/high-score.h
[generic]                  279     988  28.2% -lh5- b2fd Jan 12  2003 Tenmado/Source/happy-L/image.h
[generic]                 2726   14025  19.4% -lh5- 57bf Jan 15  2003 Tenmado/Source/happy-L/intuition.c
[generic]                  163     242  67.4% -lh5- 07b8 Jan 12  2003 Tenmado/Source/happy-L/intuition.h
[generic]                 1647    6778  24.3% -lh5- a62f Jan 15  2003 Tenmado/Source/happy-L/laser.c
[generic]                  251     713  35.2% -lh5- fc77 Jan 12  2003 Tenmado/Source/happy-L/laser.h
[generic]                 5958   32619  18.3% -lh5- fb90 Aug 21  2003 Tenmado/Source/happy-L/last-boss.c
[generic]                  159     230  69.1% -lh5- 1c4d Jan 12  2003 Tenmado/Source/happy-L/last-boss.h
[generic]                  879    2995  29.3% -lh5- f60b Jan 12  2003 Tenmado/Source/happy-L/message.c
[generic]                  200     323  61.9% -lh5- 2d08 Jan 12  2003 Tenmado/Source/happy-L/message.h
[generic]                 4628   22553  20.5% -lh5- 03c9 Aug 21  2003 Tenmado/Source/happy-L/midnight.c
[generic]                  155     225  68.9% -lh5- 5546 Jan 12  2003 Tenmado/Source/happy-L/midnight.h
[generic]                 5897   29744  19.8% -lh5- e5ca Feb 15  2004 Tenmado/Source/happy-L/normal-enemy.c
[generic]                  430     884  48.6% -lh5- 40d9 Jan 12  2003 Tenmado/Source/happy-L/normal-enemy.h
[generic]                 1628    6753  24.1% -lh5- 35b9 Jan 15  2003 Tenmado/Source/happy-L/normal-shot.c
[generic]                  250     685  36.5% -lh5- 361f Jan 12  2003 Tenmado/Source/happy-L/normal-shot.h
[generic]                 3556   17301  20.6% -lh5- f846 Aug 21  2003 Tenmado/Source/happy-L/overrun.c
[generic]                  156     220  70.9% -lh5- f7b7 Jan 12  2003 Tenmado/Source/happy-L/overrun.h
[generic]                 1335    4476  29.8% -lh5- eb6c Apr 11  2003 Tenmado/Source/happy-L/player-shot.c
[generic]                  174     254  68.5% -lh5- 44e2 Jan 12  2003 Tenmado/Source/happy-L/player-shot.h
[generic]                 3089   13507  22.9% -lh5- 7f3c Aug 22  2003 Tenmado/Source/happy-L/player.c
[generic]                  164     224  73.2% -lh5- 66e8 Jan 12  2003 Tenmado/Source/happy-L/player.h
[generic]                 1889    6467  29.2% -lh5- b0fd Sep  4  2004 Tenmado/Source/happy-L/result.c
[generic]                  133     181  73.5% -lh5- 7edc Jan 12  2003 Tenmado/Source/happy-L/result.h
[generic]                 1429    5476  26.1% -lh5- 1b15 Jan 12  2003 Tenmado/Source/happy-L/rotate-laser.c
[generic]                  222     448  49.6% -lh5- 1d3c Jan 12  2003 Tenmado/Source/happy-L/rotate-laser.h
[generic]                  400    1077  37.1% -lh5- 76c3 Jan 12  2003 Tenmado/Source/happy-L/scheduler.c
[generic]                  154     224  68.8% -lh5- c5c8 Jan 12  2003 Tenmado/Source/happy-L/scheduler.h
[generic]                 2121   10478  20.2% -lh5- b848 Jan 12  2003 Tenmado/Source/happy-L/solution.c
[generic]                  151     211  71.6% -lh5- 08d2 Jan 12  2003 Tenmado/Source/happy-L/solution.h
[generic]                 4413   43998  10.0% -lh5- bca7 Jan 12  2003 Tenmado/Source/happy-L/stage-1.c
[generic]                  136     186  73.1% -lh5- 1a8c Jan 12  2003 Tenmado/Source/happy-L/stage-1.h
[generic]                 4540   56588   8.0% -lh5- 6856 Jan 12  2003 Tenmado/Source/happy-L/stage-2.c
[generic]                  136     186  73.1% -lh5- e81c Jan 12  2003 Tenmado/Source/happy-L/stage-2.h
[generic]                 5374   58829   9.1% -lh5- 4bdd Jan 12  2003 Tenmado/Source/happy-L/stage-3.c
[generic]                  136     186  73.1% -lh5- ab38 Jan 12  2003 Tenmado/Source/happy-L/stage-3.h
[generic]                 3097   53974   5.7% -lh5- 89a3 Jan 12  2003 Tenmado/Source/happy-L/stage-4.c
[generic]                  137     186  73.7% -lh5- 2196 Jan 12  2003 Tenmado/Source/happy-L/stage-4.h
[generic]                 3358   25311  13.3% -lh5- 031d Jan 12  2003 Tenmado/Source/happy-L/stage-5.c
[generic]                  137     186  73.7% -lh5- 1567 Jan 12  2003 Tenmado/Source/happy-L/stage-5.h
[generic]                  808    2587  31.2% -lh5- 03bf Jan 12  2003 Tenmado/Source/happy-L/stage-clear.c
[generic]                 2646    6960  38.0% -lh5- 6832 Nov  3 06:29 Tenmado/Source/happy-L/default/Makefile
[generic]                  282     633  44.5% -lh5- 4eb8 Dec 18  2002 Tenmado/Source/happy-L/default/Makefile.am
[generic]                 2593    7197  36.0% -lh5- be1c Feb 15  2004 Tenmado/Source/happy-L/default/Makefile.in
[generic]                  342     633  54.0% -lh5- 427c Nov 24  2003 Tenmado/Source/happy-L/default/score-stage-1.txt
[generic]                  361     643  56.1% -lh5- a62b Jan 16  2003 Tenmado/Source/happy-L/default/score-stage-2.txt
[generic]                  169     245  69.0% -lh5- 7202 May 18  2002 Tenmado/Source/happy-L/stage-clear.h
[generic]                 1203    3602  33.4% -lh5- bdbb Jan 12  2003 Tenmado/Source/happy-L/title.c
[generic]                  126     171  73.7% -lh5- 73f1 Jan 12  2003 Tenmado/Source/happy-L/title.h
[generic]                 2055   11481  17.9% -lh5- 9b4b Feb 23  2003 Tenmado/Source/happy-L/tutorial.c
[generic]                  130     183  71.0% -lh5- 8733 Jan 12  2003 Tenmado/Source/happy-L/tutorial.h
[generic]                  845    2850  29.6% -lh5- 3cdc Jan 12  2003 Tenmado/Source/happy-L/wall.c
[generic]                  157     226  69.5% -lh5- 0b5d Jan 12  2003 Tenmado/Source/happy-L/wall.h
[generic]                  344     633  54.3% -lh5- 8766 Nov 24  2003 Tenmado/Source/happy-L/default/score-stage-3.txt
[generic]                  342     633  54.0% -lh5- c0cb Nov 24  2003 Tenmado/Source/happy-L/default/score-stage-4.txt
[generic]                  342     633  54.0% -lh5- 36db Jan  4  2003 Tenmado/Source/happy-L/default/score-stage-5.txt
[generic]                  365     653  55.9% -lh5- f845 Nov 24  2003 Tenmado/Source/happy-L/default/score-total.txt
[generic]                  436     436 100.0% -lh0- 8e1d Jan 12  2003 Tenmado/Source/happy-L/image/burst-blue-damaged.png
[generic]                  430     430 100.0% -lh0- e841 Jul 13  2002 Tenmado/Source/happy-L/image/burst-blue.png
[generic]                  443     443 100.0% -lh0- b104 Jul 13  2002 Tenmado/Source/happy-L/image/burst-purple.png
[generic]                 2949    8562  34.4% -lh5- efb5 Nov  3 07:32 Tenmado/Source/happy-L/image/Makefile
[generic]                  565    2316  24.4% -lh5- adee Jan 15  2003 Tenmado/Source/happy-L/image/Makefile.am
[generic]                 2909    8876  32.8% -lh5- 42cf Feb 15  2004 Tenmado/Source/happy-L/image/Makefile.in
[generic]                  427     427 100.0% -lh0- 7d45 Jan 12  2003 Tenmado/Source/happy-L/image/burst-purple-damaged.png
[generic]                  434     434 100.0% -lh0- 10e3 Jan 12  2003 Tenmado/Source/happy-L/image/burst-red-damaged.png
[generic]                  443     443 100.0% -lh0- 7d0b Jul 13  2002 Tenmado/Source/happy-L/image/burst-red.png
[generic]                 1109    1109 100.0% -lh0- f5f6 Jul 13  2002 Tenmado/Source/happy-L/image/disconnection-bit.png
[generic]                 1498    1498 100.0% -lh0- c8cc Jan 12  2003 Tenmado/Source/happy-L/image/disconnection-core-damaged.png
[generic]                 1526    1526 100.0% -lh0- 9255 Jul 13  2002 Tenmado/Source/happy-L/image/disconnection-core.png
[generic]                 1088    1088 100.0% -lh0- 3723 Jan 12  2003 Tenmado/Source/happy-L/image/doubt-damaged.png
[generic]                 1103    1103 100.0% -lh0- d5a0 Jul 13  2002 Tenmado/Source/happy-L/image/doubt.png
[generic]                 1108    1108 100.0% -lh0- dafb Jul 13  2002 Tenmado/Source/happy-L/image/fear.png
[generic]                 1066    1066 100.0% -lh0- a04d Jan 12  2003 Tenmado/Source/happy-L/image/fear-damaged.png
[generic]                 1618    1618 100.0% -lh0- 8d74 Dec 13  2002 Tenmado/Source/happy-L/image/font-medium.png
[generic]                  214     214 100.0% -lh0- ee35 Jan 12  2003 Tenmado/Source/happy-L/image/horizon-blue-damaged.png
[generic]                  216     216 100.0% -lh0- 820f Jul 13  2002 Tenmado/Source/happy-L/image/horizon-blue.png
[generic]                  215     215 100.0% -lh0- 8c38 Jan 12  2003 Tenmado/Source/happy-L/image/horizon-purple-damaged.png
[generic]                  215     215 100.0% -lh0- 8c32 Jul 13  2002 Tenmado/Source/happy-L/image/horizon-purple.png
[generic]                  215     215 100.0% -lh0- 3354 Jan 12  2003 Tenmado/Source/happy-L/image/horizon-red-damaged.png
[generic]                  213     215  99.1% -lh5- 6dca Jul 13  2002 Tenmado/Source/happy-L/image/horizon-red.png
[generic]                 1263    1263 100.0% -lh0- e66c Jul 13  2002 Tenmado/Source/happy-L/image/intuition.png
[generic]                 1299    1299 100.0% -lh0- e810 Jan 12  2003 Tenmado/Source/happy-L/image/intuition-damaged.png
[generic]                  968     968 100.0% -lh0- b759 Jul 13  2002 Tenmado/Source/happy-L/image/large-ball-blue.png
[generic]                  971     971 100.0% -lh0- 0f4c Jul 13  2002 Tenmado/Source/happy-L/image/large-ball-purple.png
[generic]                  971     971 100.0% -lh0- d890 Jul 13  2002 Tenmado/Source/happy-L/image/large-ball-red.png
[generic]                 2613    2628  99.4% -lh5- db59 Jul 13  2002 Tenmado/Source/happy-L/image/last-boss-demo-0.png
[generic]                 1379    1388  99.4% -lh5- c548 Jul 13  2002 Tenmado/Source/happy-L/image/last-boss-demo-1.png
[generic]                 1067    1072  99.5% -lh5- 77e1 Jul 13  2002 Tenmado/Source/happy-L/image/last-boss-demo-2.png
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[generic]                  186     186 100.0% -lh0- 1ae9 Jul 13  2002 Tenmado/Source/happy-L/image/midnight-bit-purple.png
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[generic]                  202     215  94.0% -lh5- ebe8 Jan 12  2003 Tenmado/Source/happy-L/image/overrun-bit-red-damaged.png
[generic]                  199     216  92.1% -lh5- 8a62 Jul 13  2002 Tenmado/Source/happy-L/image/overrun-bit-red.png
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[generic]                  215     374  57.5% -lh5- 2403 Jul 13  2002 Tenmado/Source/happy-L/image/overrun.png
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